About

I am Léo
Hi, I am Léo, biologist and designer. I live in a farm in the countryside of France and I travel regularly in Europe. My works revolve around autonomy, ecology and design.

Synergetic Design
is a project whose goal is to gather and share information on how to create and build a synergetic civilization: in harmony with nature and the cosmos while providing meaningfulness and contentment to humanity.

By following my work, you will have access to analyses and solutions related to synergetic design, autonomy, ecology and little known alternative technologies.


Extras

  • For those who want to support my work in a privacy-friendly way, here is my Monero wallet ID:

    48xuByghx2tbjt74mhR3DDT5GSKfboXfnbGRxHBXZ83CHzFDoKYcDWc3iwPftKpRv5VAfPVfMaUQDLKcRCos3AHePHZys3X


Precepts

Solutions, designed from a context to be conscientiously specified, have to respect, as much as possible, seven established criteria to be qualified as synergetic:

  • Efficiency: the energy balance of the considered solution, its level of entropy (how much it costs to produce versus how many benefits it carries) has to show a reasonable outcome, the less entropy the better.

  • Accessibility: the solutions, and the resources that are required to create them, shall be easily accessible (no rare material, no excessive prices, no restrictive patent). Otherwise, it cannot be considered as a real solution and faces risks of unsynergetic behavior by exclusive access (too much power in too few hands) or unsustainability (shortage of material for instance).

  • Transparency: the way solutions are made should be known by the beings involved as much as possible to prevent unexpected unsynergetic activities and foster the ability to improve them freely.

  • Predictability: everyone involved shall be able to predict as much as possible what exactly will do the solutions and how they will behave, meaning that no one shall be able to control the solutions at someone else's expense in order to prevent unexpected unsynergetic events. Unpredictable phenomena that cannot be avoided must take place as much as possible in predictable contexts (restraint in a secure and predictable environment).

  • Simplicity: the solutions have to be as simple as possible and documented in a way that a maximum of people using them can understand how to make them work and how they work. Otherwise, it can lead to unexpected unsynergetic behavior, like having to rely on a solution that only a few people around can understand and can modify in an unsynergetic way anytime they want, without people being able to notice it (concentration of power through technicity).

  • Reversibility: the solutions shall be as reversible, repairable and dismountable as possible, their parts shall be reusable in other contexts. If not, they have to be as much as possible reusable by the surrounding nature in a way that no unsynergetic situation would occur. If a design is no longer needed, or desired, it should be possible to remove it.

  • Contentment: the solutions shall bring a genuine satisfying experience to the beings involved in its creation and its use, the extent of this contentment being specific to each being or group of being (whether human or non-human).